The English are “OP”: Age of Empires veterans weigh in on the AOE4 beta - wilsongeody1976
The Senesce of Empires IV technical beta is terminated, and everyone is attractive some time to reflect on the upcoming RTS game. We mutual our own thoughts on it the other twenty-four hour period, but a handful of well-regarded explorative testers – deuce of them self-proclaimed former Starcraft 2 pros – have shared many in-deepness feedback of their own.
"These are just our opinions," drug user HuT_3527 explains, "…we are all competitive RTS players so that skews our perspective on certain things. Our desire is to highlighting opportunities to optimize the competitive multiplayer aspect of the game. With that in mind, we posterior also be wrong."
The group's feedback is bulleted and spread across a number of topics, such as notable bugs, specific thoughts on each of the four Age of Empires 4 civilisations on offer during the beta, units, and Sir Thomas More. Overall, they feel the game is solid "simply falls short of what can be a smashing RTS," with specific points of questioned including the miss of dedicated command bar, upgrades that cost too much, and roughly balance concerns over the English and the Chinese civs.
The chemical group universally agrees that the English are currently a flake overpowered, with their Council Hall landmark being the chief perpetrator.
"Erase Council Hall from the game," user Iaguz suggests, with TheChapster giving a more detailed explanation: "Council Hall gives them an extremely explosive part which instantly dictates the game and can be used for high eco or loony all-Immigration and Naturalization Service."
By contrast, HuT_3527, Iaguz, Seither, PandaBearMe, and TheChapster each agree that the Chinese civ is woefully underpowered at lay out, with Iaguz going as far as to say they "stink". The chief issue, they debate, is that their unequaled maturat up mechanic is a massive resource sink, where the bonuses aren't ultimately game-changing.
The last two civs seem to be in a better place. Everyone broadly speaking agreed that the Abbasid Dynasty is well made civ with strong bonuses, and HuT_3527 thought they are "great". The Holy Roman Empire is considered quite virile too, with a couple of proposed tweaks. All this indeed Army for the Liberation of Rwanda mirrors my own thoughts orgasm from the beta, so there's credibly about fine tuning left whole.
The radical also has lot to say on hotkeys and unit control, although this is expected from players that are concerned with capitalistic multiplayer over general gameplay. While at that place's quite a little of feedback, the flavour seems positive overall, which is nice to see.
There's just over a calendar month to go until Old age of Empires IV's release date and it's not known if thither will make up other beta. World's Edge creative director Adam Isgreen previously said another beta was something they were "interested" in doing, that was before the announcement of the technical punctuate test, so this is likely what he was referring to.
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Age of Empires IV is coming to PC via Steam, the Microsoft Store, and Gimpy Pass for PC on Oct 28, 2021.
Source: https://www.pcgamesn.com/age-of-empires-4/beta-feedback
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